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AI Insights · Timothy · October 2021

Top 5 Dynamic Games on iOS in Finland Q3 2021

Discover the performance trends of the top 5 dynamic games on iOS in Finland for Q3 2021, including weekly revenue, downloads, and active users.

Top 5 Dynamic Games on iOS in Finland Q3 2021

The third quarter of 2021 showcased interesting trends for the top dynamic games on iOS in Finland. Below, we delve into the weekly revenue, downloads, and active user metrics for the top 5 performing games.

Pokémon GO from Niantic, Inc. saw a notable fluctuation in its weekly revenue, starting at around $30K at the end of June and peaking at nearly $45K in early August. By the end of September, the revenue had dipped to approximately $16K. Weekly downloads for the game began at around 1.4K and gradually decreased to just under 1K by the end of the quarter. Active users started strong at about 51K in late June, peaking at 65K mid-July, and then settled down to around 54K by the end of September.

Roblox from Roblox Corporation maintained a steady revenue stream throughout the quarter. Revenue started at around $13K, peaking at $21K in early August, and then tapering off to roughly $11K by the end of September. Downloads fluctuated mildly, starting at 1.1K and closing the quarter at around 1.4K. The game’s active user base began at approximately 28K and saw a slight decrease to about 25K by the end of the quarter.

Homescapes from Playrix experienced a steady increase in weekly revenue, peaking at around $10.7K in early August. By the end of September, the revenue had declined to about $4.7K. Downloads started at 599 and saw a slight fluctuation, ending the quarter at 574. Active users for Homescapes started at around 14.3K, peaking at 15K in mid-July, and then settling at approximately 13K by the end of September.

Gardenscapes, also from Playrix, saw its revenue fluctuate throughout the quarter. It started at approximately $3.3K, peaked at $6.2K in early August, and settled at around $3.5K by the end of September. Downloads were relatively low, beginning at 342 and ending at 149. Active users saw a decrease from around 7.2K in late June to about 6.2K by the end of September.

RAID: Shadow Legends from Plarium Global Ltd had a varied performance in terms of revenue. It started at around $2.3K at the end of June, peaked at nearly $4K in early September, and ended the quarter at around $5K. Downloads were modest, starting at 93 and ending at 49. The active user base started at 483 and showed a slight decrease to 387 by the end of September.

These insights come from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021